VR Team Building For Team Development

Add Data Driven Learning and Development To Your Team Build

VR TEAM BUILDING AND TEAM DEVELOPMENT LIKE YOU HAVE NEVER SEEN BEFORE

Alongside our fun VR fun team building days we can also offer some truly engaging VR learning and development, VR can place your teams in completely new experiences, that besides being incredibly fun also stretch and develop them in ways traditional team building cannot.

Our VR learning-development professionals and Business Psychologists know how effective teams work, how we can draw out team and individual development areas and how these can be addressed.

We believe effective teams have a clear understanding of each others working preferences and strengths and we use VR as a unique methodology to achieve this.

Team building, the VRE way.

BUILD YOUR OWN VR TEAM BUILDING DAY

We offer a range of VR sessions that can fit different timescales and group sizes, our Business Psychologists will also work closely with you to determine any special areas you wish to focus on such as important company values or behavioural competencies you wish to develop in the organisation.

We can also work with you to design any additional materials to support reflection sessions or workshops, introducing them in such a way that doesn’t impact on the high level of engagement and fun that makes VR so ideal for team building.

WHAT KIND OF EXPERIENCES DO WE USE FOR VR TEAM DEVELOPMENT?

We use a range of off the shelf and bespoke multiplayer VR experiences, depending on how you want to stretch your teams, develop leadership skills, communication or problem solving we have amazing VR experiences that draw on all of these competencies.

We have a mix of themes, from deep space to ancient temples in the jungle, we can run through the experiences with you so you can decide which option works best for your team.

WHY VR FOR TEAM DEVELOPMENT?

The key feature of VR apart from being incredibly immersive and engaging is how it draws out team members behavioural preferences in VR, this is due to a very strong disinhibition effect in VR. This strong effect means people become very relaxed quickly and the total immersion makes them completely forget their real world space and who may be observing them.

As Business Psychologists, this is extremely useful for team development as we can clearly see how they really behave in teams when the spotlight is not on them.

OUR VR TEAM DEVELOPMENT PLATFORM SYLA CAN MEASURE TEAM BEHAVIOURS

We use a number of different platforms for team development, our own Syla platform however is a little different, this system has been built from the ground up to stretch and develop teams and capture a wide array of behavioural data.

This behavioural data offers a rich and objective perspective for evaluating teams, what they do well and what are their development areas. It also allows us to see if your team is a real team or just a loose collection of talent who happen to be working alongside each other, otherwise known as a pseudo team.

Talk to us now about our incredible VR team development system Syla.

HOW DO VR TEAM DEVELOPMENT DAYS WORK?

We run VR team development days in many different ways depending on the number of teams and what the client wants to focus on. Typically however it is a 2-3 hour session and then feedback and discussion afterwards or at regular intervals so teams have a chance to implement feedback from our observers.

We can run at your offices or at your offsite or remotely or even a combination of the three.

We can run small groups of 4+ up to larger teams of 40 all in VR at the same time, for larger groups we tend to have multiple teams of 6 to ensure we minimise social loafing and that everyone has to be involved in the virtual worlds they are exploring.

Measure Team Behaviours in VR with Advanced Behaviour Data Capture

Measure Important Team Behaviours All in VR

With our VR platforms we can measure a range of insightful team and leadership related behaviours automatically, this is then used to help teams really understand how they work together and where they can improve.

Is Your Team a Real Team or a Pseudo Team?

Our VR Platforms like Syla TM allow us to assess teams in completely new ways, often teams are just a group of talented people working along each other but not working as a team at all. Our VR data assessment allows us to spot pseudo teams quickly and help them become real teams quickly and efficiently.

VR Team Building Learning and Development Options

Develop Leadership Potential in All

Our VR systems automatically rotate the leadership role so everyone has to develop their leadership skills, there are a number of clever ways our system reinforces this leadership on nominees so they have no choice but to lead. This levels the playing field and ensures that people who already have the skills do not take control because they enjoy it or the rest of the group avoids leading due to lack of experience.

Stretch Teams Dynamically To See What They Are Capable Of

Our VR systems allow us to make challenges easier or harder depending on how well they are doing, so if a team is doing exceptionally well we can stretch them a little more to see what happens in a live and dynamic way.

CASE STUDIES

SANTANDER

VRE ran a large VR event for Santander’s head office teams with a total of 70 staff for their annual offsite day. Santander wanted more than just a fun team day so working closely with them we developed materials and activities that captured the values and behaviours they wanted to promote in the business.

The resulting day allowed the VRE Psychologists to evaluate how well these behaviours and values were demonstrated during the day with a quantitative summary at the end of the day presented to the whole group.

We were able to provide useful feedback and insights into team dynamics and raise awareness of individual strengths and development areas and as well as departmental trends.

We also provided on the day some non-VR team building activities which allowed us to examine teams in a more traditional way alongside the VR methodology.

VRE provided Santander with a fully immersive employee engagement exercise using the latest virtual reality technology. By using VR, we were able to strengthen team relationships in a new, engaging and fun way.”
– Keith Moor, Chief Marketing Officer, Santander

EIF EUROPEAN INVESTMENT FUND

The European Investment Fund required a large team building event in Europe for 45 staff. We regularly work in Europe and so our team delivered onsite a VR team building day in Luxembourg.
Using the latest VR technology VRE was able to stretch teams and engage them in ways that traditional training cannot, using VR allowed EIF to see their teams working on new challenges they had not seen before and develop more effective communication as a result.

Our trainers provided multiple sessions on the day including experiential methodologies alongside the VR with the day’s session designs complementing each other and reinforcing learning outcomes.

ZALANDO

Working closely with Zalando’s L&D team in Berlin we developed an engaging and stretching VR team building experience for their head office finance team. This was part of a large departmental development day with groups rotating across three activities. Our team flew to Berlin and delivered the VR sessions to over 50 people on the day with our teams working alongside their internal trainers looking at how teams worked together to help them understand how they can work as a team more effectively.

Teamwerk

Working with a leading EU management consultancy we travelled to Hungary to deliver a VR team building and assessment experience. Delivering a VR team day alongside their consultants we were able to uncover unique insights for their client’s teams. Our unique VR offerings allowed Teamwerk to deliver a completely new experience for their client which was part of a larger 2 day off site development.

HSBC

We ran a leadership and VR team build session for HSBC’s leadership team at global leadership level for 24 of their senior leadership team, using our innovative VR group experiences and splitting them into smaller groups of 4 we had a Cyber Psychologist observe each team across a number of key competencies.

As VR leads to total disinhibition in group work this allows some unique perspectives to be explored and unique feedback to be given, at this senior level leaders are well practiced at hiding some of their normal behavioural preferences which may be difficult to uncover with traditional group activities.

At the end of their session our psychologist then fed back across a number of areas with the groups, breaking the 24 into smaller groups of 6 in parallel VR adventures also allowed us to introduce an element of competition which also helped bring certain behaviours to the surface.

“The team very much enjoyed the session last week and thank you to you and your team for turning this around in a very short timeframe.”

– Sally WINDUSS, GLOBAL HEAD OF PEOPLE CAPABILITY, GLOBAL FUNCTIONS

Biggin Hill

Biggin Hill was perhaps best known as a key fighter base during its role in the Battle of Britain, but now is one of the three busiest private jet airports in Europe.

As part of a programme of development we were asked to design and deliver a leadership activity using VR to examine existing development areas and to help develop leaders across all the key departments at Biggin Hill.

Feedback was immediately after each stage, peers were able to then feedback and the group discuss their performance before going into the next stage.

This process worked extremely well, it allowed teams to learn from observing other leaders, their feedback and then the discussion review. These fast paced rounds of activity/feedback/review accelerated learning significantly and led to some excellent insights for all concerned.

We ran these sessions for three days putting their teams through their paces using an exciting space/sci fi style simulation with interesting and challenging tasks they will not have encountered before.

“Thank you so much for last week’s sessions. We received amazing feedback and it will be great to take this to the next level for our development”

– Natalie Smith MCIPD, Head of Human Resources

Our VR Team Building Partners

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